title: | rig setup for human character |
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description:_ | I used previously created base low poly model of a soldier. Rig done using FK and IK controlled by control objects and custom attributes (feet and fingers) to speed up future animation. In this case I have done skinning as well. Follow this link to see QT movie introducing my rig in action (10MB) *note: this video is also included in my last demoreel |
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title: | rig setup for bipieded alien character |
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description:_ | This rig was made specially to fit an alien character. All animations of a character are accessible through spline shapes (except for morph targets - appropriate spline controller will be added later on when all morph targets are done) which makes it easy to use in a complex scene. Soon I'll make screen capture of rig in action. |
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dergachov7@hotmail.com |