The
final product of this project will be a realtime viewer, which enables
the watcher to explore the city in any way he/she would like, fully
detailed and textured. The Minas Tirith Project a non-commercial project,
the whole team is making it just for the fun of creating something
which looks great and to gain experience from working in a team of
talented people.
My
contribution to the project is represented by images placed bellow
- for now I am modeling statues for interior and exterior compositions.
Models are done taking into consideration target product - realtime
viewer (graphics engine by Flavien Brebion) - but maintaining desired
detalisation.
No texturing is done at the moment (except for environment elements).
To
find more about this project visit:
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