title: The Minas Tirith Project (3d modeler)

description:
The goal of this project is to make the whole city Minas Tirith (From: The Lord Of The Rings) fully detailed in 3D. This makes it a huge project, because the city counts hundreds and hundreds of unique buildings! It will also make it one of the largest online collaborative projects in the cg community at this moment.
The final product of this project will be a realtime viewer, which enables the watcher to explore the city in any way he/she would like, fully detailed and textured. The Minas Tirith Project a non-commercial project, the whole team is making it just for the fun of creating something which looks great and to gain experience from working in a team of talented people.

My contribution to the project is represented by images placed bellow - for now I am modeling statues for interior and exterior compositions. Models are done taking into consideration target product - realtime viewer (graphics engine by Flavien Brebion) - but maintaining desired detalisation.

No texturing is done at the moment (except for environment elements).

To find more about this project visit:

related links: - website of The Minas Tirith Project
- CG Talk Thread

           
       
*note: high poly statue bases are used here - they are subject to change at the next stage

3d models inside viewer (performed by realtime engine):
       

download bundle including eight animations (rotation of each statue, QuickTime format ) - .zip file (5,3 MB)

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dergachov7@hotmail.com
2005 copyright by Volodymyr Dergachov